Why we do what we do
- 21 May
ARE TODAY'S DIGITAL NATIVES ENGAGED AND MOTIVATED TO LEARN?
Can we engage them in the language they understand - Immersive Video Games with Rich Interactive Digital Media, Mobile Devices and Social Collaboration to create more meaningful learning experiences - where they learn to learn, unlearn and relearn?
DO WE EXPECT TEACHERS TO BE MIRACLE WORKERS!?!
How can we expect a teacher to teach 30-40 students with 30-40 varying learning abilities? Can we use advances in technology to give teachers a more objective way to understand individual students’ abilities and needs for a more personalized education? How can we expect Teachers to apply the latest advances in technology, if we do not provide them the right tools or train them with that?
We at A10Ed believe it is time to challenge and change the status quo in Education today!
- 21 May
A10ED believes we might have a few possible solutions.
ENGAGE STUDENTS USING GAMES
A10ED GENZ STEM Grand Challengers are highly engaging 3D immersive Virtual Worlds, using gaming & pedagogical best practices, where children solve some of the global challenges of today, in exciting gaming scenarios, taking on avatars of Scientists, Geologists, Entomologists, Biologists, Data Analysts etc, practically applying their curricular learning.The Grand Challengers are structured as modules and sub modules which add up to credit worthy courses based on common core standards! These enable self paced learning and the sub modules can be mixed and matched depending on learning requirements.
A10ED’s GENZ STEM Grand Challenger modules provide a peer pressure free environment with embedded Formative response and Adaptive Intelligence, which takes them through multiple pathways based on individual abilities, reinforcing learning objectives.
ASSIST TEACHERS WITH INDIVIDUAL STUDENT DATA
A10ED’s sophisticated Cerebellum Framework™ & advanced Cortex™ Back-end provide teachers Real-Time data dashboard feedback on each student’s performance along competency based pathways as they progress through these GENZ STEM Grand Challenger Modules enabling teachers to attend to each individual’s needs even in a class of 40 students to provide a more Personalized Learning experience.
TRAIN TEACHERS USING GAMING SIMULATIONS
A10ED’s Professional Development modules train Teachers and Leadership in virtual simulations of day to day real life critical decision making, role playing scenarios emulating best practices from the Corporate world and Department of Defense.
PROVIDE TEACHERS BLEEDING EDGE TOOLS TO CREATE THEIR OWN SIMS
A10ED’s ATHENA™ Framework provide a “simple” drag, drop, edit, publish online tool kit to create their own 3D Virtual Immersive Learning modules. Better still! They can even make money off these
Please explore our demos, video clips and case studies/projects to take a peek at some of these Virtual learning Environments.
Read More and see examples ...