One of the pioneers of using Virtual Immersive Learning Environments was the Department of Defense where it was found that users had a better recall of facts information and spoken text more accurately than printed text. This was further reiterated by a host of Educational researchers from Dr.Chris Dede at Harvard, to White
( 1992), Bransford, Brown Cocking (2000), Linn ( 1997, 2003), Rickard ( 2004) , Munger ( 2005 ) and others.
The Federation of American Scientists/ESA/NSF Summit on Educational Games 2005 also pointed out that students remember only 10% of what they hear,20% of what they read, 30% if they see related Visuals and 50% if they watch someone do while explaining BUT 90% if they do it themselves even as a simulation!
It is the success of these research efforts and similar extremely effective implementations in the Corporate world, that Aten Intelligent, brings to create more meaningful learning experiences for our Children.
Virtual Immersive Blended Learning Environments provide self paced Competency Based Pathways to learning in an engaging environment with Competencies and learning objectives aligned to Common Core Curricular Standards with built in scaffolding, stealth learning, contextual and experiential learning pedagogies that encourages multiple attempts at success without fear of failure or peer pressure, leading up to mastery of content against targeted competencies.Students take on roles of Scientists, Biologists, Geologists, Data Analysts etc in solving some of the grand challenges in health and engineering facing our globe. In addition to practical application of curricular learning, they also expose students to practical/career applications of their learning and possible career options such as data analysts, scientists, geologists, entomologists etc which owing to its scale-ability reaches students in the remotest corners of the States.
These further can include virtual collaboration for projects with real life mentors who are scientists, engineers etc or collaborators globally giving them a much broader perspective.It also inculcates in them critical 21st Century job skills such as Team work, adaptability, effective communication and team dynamics, persistence, time management and such soft skills which are not necessarily taught otherwise.
Our Cerebellum Framework tied into the Cortex back End enables a host of embedded Adaptive, Formative as well as stealth/multiple choice Diagnostic assessments.Embedded adaptive elements in the system, track student’s progress and based on their individual learning styles challenges the further or subtly bring them back to any learning objectives that needs further reinforcement.
Formative assessments give feedback to students as they progress giving them instant real time feedback and positive reinforcements on progress, while re-routing them through alternate paths to reinforce concepts they have trouble with, without giving them negative feedback.These sophisticated assessments build using AI and Probabilistic/mathematical models are made based on actions they take within replicas of real life problem solving challenges or scenarios in the application of mastered competencies.Customizable summative and diagnostic assessments enable teachers to keep track of their progress.
These customizable data analytics provided as a Teacher/Administrative Dash board is mobile/web browser accessible for instantaneous access and objective tracking of students’ individual progress against each competency thus creating a whole new Personalized learning experience.
The modules also includes ability to track and red flag if students face learning difficulties or need additional assistance at any competency or level tracked. This further has multi-player capabilities enabling teachers to log into the virtual worlds to assist students as and when required.
They are highly modular with each module/sub-module being able to be mixed and matched and further having reinforcements on previous competencies as they progress and cross subject applications enabling educators to mix and match to meet various curriculum or teaching needs.These modules are broken down based on an in-depth analysis of complementing common core competencies and sequentially will lead upto an entire credit eligible course as well.They further have an embedded web/mobile accessible modular note pad for students to jot down their learnt content, vocabulary and other notes web based wrapper which tracks their progress across multiple sub-modules/modules and courses enabling students to utilize this a tool to track their progress or revise.
Built on our platform agnostic Cerebellum FrameworkTM and tied into the Cortex back EndTM these modules offer various options of web and mobile modularization, tracking, assessments and customizable realtime data analytics on a data dash board or can be interfaced with existing data systems, It runs on all browsers, PCs, Macs, iPhone, iPads, Android, as it is in a HTML format with a simple plugin available for most browsers andeasily connects with any LMS or runs independently off an intranet and can be deployed very simply and easily on any browser.Despite being a highly engaging virtual immersive world which compares with commercial games, its design and choice of engines enables it to run on even the most basic of computers without any high bandwidth or graphics display requirements.